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Masquerade Brigade

Midrange

Once these masked vandals crash the party, they'll turn the masquerade ball into a masquerade brawl!

Masquerade Brigade is a Green/Blue midrange deck that plays its cards face-down to surprise your opponent with a combo of sneaky tricks and huge threats. Keep your creatures' identities hidden until the time is right to make a grand appearance!

Released June 2026
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Overview

A morph-based deck that uses hidden information, surprise combat tricks, and flip-trigger payoffs to control the battlefield. Every face-down creature forces the opponent to play around unknown flip effects while you accumulate value from flip triggers and convert into massive mid-to-late-game combat swings.

Signature Cards
Growing Dread
Ainok Survivalist
Trail of Mystery
Keywords
ManifestMorphManifest DreadDisguiseMegamorphFlashVigilanceHexproofTrample

Game Plan

Early Game

Turns 1-2
Getting one of the cost-reduction / mana acceleration pieces active before turn 3 is the priority above all else. Then start putting your first disguised threats onto the battlefield.
Obscuring Aether
Ainok Survivalist
Tunnel Tipster

Mid Game

Turns 3-4
This phase is all about creating value loops and setting up traps through flipping your cards face-up. Use your face-down creatures to ambush attackers, counter spells, or remove threats, all while triggering passive payoffs that search up lands and grow your creatures with +1/+1 counters.
Shaper Parasite
Cryptid Inspector
Unnerving Grasp

Late Game

Turn 5+
Convert board presence and hidden threats into a game-winning assault. Look to unmorph high-impact creatures to trample through defenses, or use temporary bounce spells to clear out the opponent’s best remaining blockers so your pumped-up army can swing in for lethal damage.
Ethereal Ambush
Sagu Mauler
Salt Road Ambushers

Deck Play Profile

Derived from automated card-by-card analysis across all known versions. The Capability Profile shows how the deck measures up across six functional dimensions — pressure, interaction, card advantage, and more. The Play Style hexagon uses the same data to place the deck on the aggro–control–combo–midrange spectrum.

Capability Profile
Play Style
MidrangeAggroControlCombo
Deck average (all versions)

Strengths & Weaknesses

Strengths

  • Face-down creatures present a constant guessing game
  • Morph creatures are single-card card-advantage engines
  • Multiple morph-payoff-cards stack +1/+1 counters to grow your army

Weaknesses

  • Face-down creatures are intrinsically weak
  • Heavy dependance on cost-reduction engine
  • Forced to constantly hold flipping-mana open